This role has closed 10h ago. It is no longer on Paradox Interactive's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.

Verified by our engine · Posted 3w ago

P

3D Environment art internship - 1st half 2027

Paradox Interactive

Delft

Intern

Last seen 14h ago

Posted
3w ago

Posted on 15 October 2026

Workplace
Not specified

Work model not stated

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

This role has closed. It's kept as a record — see Paradox Interactive's open roles or the similar live roles below.

See Paradox Interactive's open roles

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

Requirements

Currently enrolled at a Dutch or Belgian school in a relevant field of study.

Able to work on-site at our studio in Delft.

Internships have a minimum duration of 5 months (internship payment provided).

Provide an extensive portfolio—we want to be impressed by your work!

You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

About Paradox Interactive

Paradox Interactive makes and publishes strategy games. Most roles are in Stockholm, with Delft and Tampere.