This role has closed 10h ago. It is no longer on Paradox Interactive's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.
Verified by our engine · Posted 3w ago
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Posted on 15 October 2026
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Visa sponsorship details unknown
This role has closed. It's kept as a record — see Paradox Interactive's open roles or the similar live roles below.
See Paradox Interactive's open rolesTriumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Requirements
Currently enrolled at a Dutch or Belgian school in a relevant field of study.
Able to work on-site at our studio in Delft.
Internships have a minimum duration of 5 months (internship payment provided).
Provide an extensive portfolio—we want to be impressed by your work!
You love playing games. Experience with game mods or hobby projects is a bonus.
Interested? Please contact us with your portfolio!
About Paradox Interactive
Paradox Interactive makes and publishes strategy games. Most roles are in Stockholm, with Delft and Tampere.