This role has closed 9h ago. It is no longer on Paradox Interactive's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.

Verified by our engine · Posted 3w ago

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Gameplay and System Design Internship - 1st half 2027

Paradox Interactive

Delft

Intern

Last seen 13h ago

Posted
3w ago

Posted on 15 October 2026

Workplace
Not specified

Work model not stated

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

This role has closed. It's kept as a record — see Paradox Interactive's open roles or the similar live roles below.

See Paradox Interactive's open roles

Triumph Studios (a Paradox Interactive subsidiary) is looking for a gameplay and system design intern to join our Design team and assist on a variety of projects and tasks. Are you interested? Please provide video and documentation of games, levels or mods you designed and built. Good English writing skills and affinity with Triumph's game portfolio (Strategy/RPG) are of importance.

Requirements:

Provide an extensive portfolio, impress us with your work!

You are studying Game Design, or Game Design is an important component of your university course.

You love playing games. People who have worked on game mods or hobby projects have an advantage.

Internships have a minimum duration of 5 months (you will receive an internship payment).

Currently enrolled at a Dutch or Belgian school within a relevant field of study.

Able to work on-site in our studio in Delft.

About Paradox Interactive

Paradox Interactive makes and publishes strategy games. Most roles are in Stockholm, with Delft and Tampere.