This role has closed just now. It is no longer on NVIDIA's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.

Verified by our engine · Posted 2w ago

NVIDIA

Developer Tools DevOps Engineering Intern - 2027

NVIDIA · Intern

Warsaw

Intern

DevOps & SRECI/CDC++C# / .NETDockerRTOS / EmbeddedGitJenkinsKubernetesLinuxPerlPython

Last seen 4h ago

Posted
2w ago

Posted on 16 October 2026

Workplace
On-site

Work model: On-site

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

This role has closed. It's kept as a record — see NVIDIA's open roles or the similar live roles below.

See NVIDIA's open roles

NVIDIA Developer Tools team is looking for a build engineer intern to help take our build, test, and release systems to the next level. The position will be part of a fast-paced crew that develops and maintains desktop and mobile Developer Tools products over a multitude of platforms, including Windows, Linux, Mac, Cloud Computing, Android, and other embedded, real-time OSs (RTOS). Come be a part of the team that brings new GPU technologies to market with sophisticated simulation/emulation systems.

What you’ll be doing:

Maintain and improve build, test and release infrastructure used by multiple teams across the NVIDIA Developer Tools organization.

Enable the delivery of new products and tools.

Collect requests from individual teams and convey these to global infrastructure support teams.

Actively work with the teams to analyze and triage infrastructure failures and drive these to resolution.

What we need to see:

Student pursuing a BS or MS in Computer Science or equivalent area

Thorough knowledge of the Python scripting language

Experience with build systems like CMake, Bazel, MSBuild, etc

Experience with continuous integration systems (Jenkins, GitLab, Gerrit)

Strong problem solving and debugging skills

Experience with C++, .NET programming a plus

Source control familiarity (Git, Perforce, etc.)

Experience setting up and working with containers (Docker, Kubernetes)

Ability to self-manage, communicate, and adapt in a fast paced, high demand environment with changing priorities and direction

Excellent communication skills, written and verbal

Ways to stand out from the crowd:

Background with WSL

Experience configuring and upgrading compiler toolchains

Experience with HPC/AI/Ethernet clusters

Familiarity with the Perl scripting language (able to maintain existing code, rewrite existing code in Python)

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative, driven, and passionate about software tools, we want to hear from you!

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Our internship pay is based on the position, your location, year in school, degree, and experience. For Poland: the annual range for our interns is 117,750 PLN - 204,100 PLN. (pro-rated for the duration of the internship).

About NVIDIA

NVIDIA's European sites — Munich, Zurich, Kyiv, Amsterdam — cover deep learning, driver and systems software rather than sales engineering. One of the few places in Europe doing serious GPU and inference infrastructure work.