Verified from career page · Posted 1w ago

Meta

Game Designer

Meta · Design & User Experience, Facebook Reality Labs, Design, Games

London

Mid-level

DesignFigmaUnreal

Last seen 3h ago

Posted
1w ago

Posted on 18 September 2026

Workplace
Not specified

Work model not stated

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

Horizon Worlds is a cornerstone of Meta's core mission to connect people. Our team is opening this vision out to millions of users yet to make their first game. We are looking for a Game Designer to create engaging and delightful experiences within Horizon Worlds.

In this role you will be responsible for design and prototyping systems and features across the Horizon ecosystem alongside other designers and engineers, working with advanced agentic tools to give the power of creation to more people.Responsibilities

Drive the design development of features created within Horizon

Bring design solutions to life with dynamic interactive prototypes and support their final delivery in-product

Create original documentation and supporting evidence, collating research findings and working with engineers and product managers to assess viability

Develop and maintain tools and systems for creating designs, explore new methodologies and practices to aid speedy development

Iterate existing solutions based on analytics and user feedback, addressing gaps or issues raised

Build strong collaborative working relationships across the team to ensure consistent high quality user experiences

Integrate new technologies and ideas into Horizon Worlds to empower creators

Minimum Qualifications

3+ years of commercial feature design experience within games

Interest in and understanding of a broad variety of game genres and styles

Experience with tools such as Figma and a good understanding of creating comprehensive documentation and designs

Experience creating comprehensive design documentation and presenting designs to cross-discipline teams

Experience constructing and working within UI and mechanic design systems

Experience with AI creation tools and systems

Preferred Qualifications

Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews)

Experience with UI design or artistic skills for creating original raster/vector art for mockups

Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies

Experience with user experience research and feedback, and using both qualitative and quantitative data to improve designs and propose new solutions

Knowledge and/or experience with game development engines (Unreal, Unity, etc)

Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)

Portfolio showing previous work

About Meta

Meta concentrates its European engineering in Dublin, London and Paris, working on infrastructure, AI and core product. Headcount has been volatile since 2022, so treat the size of the board as a snapshot rather than a trend.

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