This role has closed 18h ago. It is no longer on Apple's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.

Verified by our engine · Posted 1mo ago

Apple

Performance Modelling Architect - Platform Architecture

Apple · Hardware

London

Mid-level

Software

Last seen 22h ago

Posted
1mo ago

Posted on 21 August 2026

Workplace
Not specified

Work model not stated

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

This role has closed. It's kept as a record — see Apple's open roles or the similar live roles below.

See Apple's open roles

The hardest problems are the ones worth solving. We believe that meaningful progress comes from pushing past where it's easy to stop, and that a team with the right people and relentless drive can outperform even its own ambitions.

We're looking for highly motivated, innovative engineers to join the GPU Performance Modelling Team, the group driving advanced exploration of Apple's next-generation GPU architectures and micro-architectures. It's a highly visible role at the heart of the chip design effort, working across every discipline involved, with a direct hand in getting high-performance products into the hands of millions of customers. This isn't easy work, but if you've been looking for a place where ambition and craft genuinely matter, you've found it.

About Apple

Apple's European engineering is quieter than Google's but real: London, Munich, Cambridge and Cork. Munich does silicon and wireless work, Cambridge does hardware and chip design that is genuinely hard to find elsewhere in Europe.