This role has closed 3d ago. It is no longer on Apple's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.

Verified by our engine · Posted +6mo ago

Apple

GPU Physical Design Engineer

Apple · Hardware

London

Mid-level

Embedded & hardware

Last seen 4d ago

Posted
+6mo ago

Posted on 23 October 2025

Workplace
Not specified

Work model not stated

Salary
Not disclosed

Salary range not shared by the company

Visa sponsorship
Not specified

Visa sponsorship details unknown

This role has closed. It's kept as a record — see Apple's open roles or the similar live roles below.

See Apple's open roles

Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you will help design and manufacture our next-generation, high-performance, power-efficient Graphics processors (GPUs). You will ensure Apple products and services can seamlessly and expertly handle the tasks that make them beloved by millions. Joining this group means you will be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on, technical work. You will be responsible for implementing complete chip designs from RTL to tape-out.

Join us!

About Apple

Apple's European engineering is quieter than Google's but real: London, Munich, Cambridge and Cork. Munich does silicon and wireless work, Cambridge does hardware and chip design that is genuinely hard to find elsewhere in Europe.