This role has closed just now. It is no longer on Apple's board, so there is nothing left to apply to. The posting is kept here because you saved it or opened it; it is a record, not an offer.
Verified from career page · Posted +6mo ago
- Posted
- +6mo ago
- Workplace
- Not specified
- Salary
- Not disclosed
- Visa sponsorship
- Not specified
Posted on 9 October 2025
Work model not stated
Salary range not shared by the company
Visa sponsorship details unknown
This role has closed. It's kept as a record — see Apple's open roles or the similar live roles below.
See Apple's open rolesAt Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. You’ll collaborate with engineers across Apple to design how all of our technologies work in unison, drive development of our renowned system-on-a-chip (SoC) architecture, and develop forward-looking prototype systems and software.
Our team is driving performance enhancements in application and system software and developing novel algorithms to deliver integrated, highly optimized solutions based on Apple Silicon.
In this role, you will analyze existing and new workloads to identify performance bottlenecks in the hardware and/or software. Working with your colleagues, you'll address performance limitations and provide recommendations for Apple hardware and software improvements.
In addition to working directly with developers, you will identify patterns of performance challenges on Apple silicon, emerging new usage models, and provide feedback to the silicon and software teams for potential improvements.
About Apple
Apple's European engineering is quieter than Google's but real: London, Munich, Cambridge and Cork. Munich does silicon and wireless work, Cambridge does hardware and chip design that is genuinely hard to find elsewhere in Europe.